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Dead Man's Switch (full Project)

Personal game project set 40 years after an apocalyptic event in 1982, around the Sunderland / Penshaw area.

Player character is a fragile old man adjusted to life in the wasteland and a need to understand computer/robotic technology.
Rogue technology that developed along side the internet now creates robots made from decaying body parts and scrap all connected via servers acting as a hive mind.
Weapons are makeshift or scavenged from old military supplies (such as old muskets, British WW2 guns, and modern military weapons etc.)

3Ds Max render of the base mesh for the main character 'Billy'

3Ds Max render of the base mesh for the main character 'Billy'

3D sketchfab of the base character

This is a dead rat strapped to a robotic harness (Verminater)

This is a dead rat strapped to a robotic harness (Verminater)

End of a trainline with the 'Verminater' swarming enemy

End of a trainline with the 'Verminater' swarming enemy

Toilet Beauty shots

Toilet Beauty shots

Modular 80s themed toilets

Modular 80s themed toilets

Small house ruin near Penshaw

Small house ruin near Penshaw

Updated Monument

Updated Monument

Monument lighting/shader test

Monument lighting/shader test

Road Textures

Road Textures

Ford Fiesta XR2

Ford Fiesta XR2

Breach loading bolt-action Makeshift rifle designed to chamber shells or slugs

Breach loading bolt-action Makeshift rifle designed to chamber shells or slugs

Retexture for the Makeshift rifle

Retexture for the Makeshift rifle

AR-15 redesign into a more Sci-fi style  with a desert camo finish

AR-15 redesign into a more Sci-fi style with a desert camo finish

Retexture of the Sci-Fi AR-15 in tactical black

Retexture of the Sci-Fi AR-15 in tactical black

Dried and rusted Brown bess

Dried and rusted Brown bess

L85 Sci-fi varient

L85 Sci-fi varient